[sticky entry] Sticky: Quick Bio;

Mar. 7th, 2020 10:05 pm
hornedkid: (Default)
Name: Seth
Canon: The French comic Radiant
Age: 17

Personality:
• Airheaded
• Driven
• Straightforward
• Kind
• Energetic
• Determined
• Occasionally vengeful

An odd orphan raised apart from society due to the discrimination against the Infected, Seth is a good kid who wants to make the world a better place. He makes up for what he lacks in conventional social skills with a direct, irresistible enthusiasm for life.


More in-depth personality
The discrimination Seth has faced, and his incredibly lonely childhood, has shaped his personality.

Due to being isolated for his own protection, he has little in the way of boundaries and conventional social norms. His forthright approach to life doesn't waver under any pressure—he tends to view laws and rules as optional if he doesn't personally agree with them. It's nearly impossible for him to fit in, but on the other hand, he accepts everyone as they come without preconceived notions. He can find something to like about almost everyone he meets.

His lonely childhood has also shaped his sense of humor, and he deliberately plays up his sillier side most of the time. He drops it when it's time to get serious, but he presents himself as a goofball for two reasons. Firstly, he feels it can put people at ease and convince them he's not dangerous (or cause dangerous people to underestimate him). Secondly, his mother figure is intensely severe and grouchy, and he considers times he's made her laugh to be his happiest memories. It's a way to be liked.

Seth's discriminatory past, including undergoing a near-fatal witch trial as a young child, has given him some serious issues around vengeance. He fantasizes about revenge on "ordinary" non-Infected people, and it's not just lip service. He wants it so much that, at one point, his desires synchronize with a spell meant to kill a town, to the extent that the magic considers him an ally. However, he adheres to the words of his mother figure that a person is not born human—they become one. He works hard to be a good kid and succeeds for the most part. His general impulses are to leap to the defense of the downtrodden and otherwise be kind. But he doesn't trust himself with great power and fears becoming the monster others accuse him of being. When push comes to shove, he wants to help everyone.

Between his isolation, discrimination, and questions as to who and what exactly he is, Seth yearns for approval and friendship.

Seth isn't competitive and considers rivalry stupid. He's motivated by achieving his goals for the greater good, has little personal pride, and is not concerned with personal power. He'd rather get along with people.

On a comical note, Seth is really bad at identifying animals due to having seen very few. He usually mixes them up, such as calling elks otters and ducks turtles.


A bit short for his age, but toned and fit.

History )

Abilities )
hornedkid: (Default)
The world of Radiant, Pharenos, is different from Earth in nature and geography.

Some concepts to be aware of:

Fantasia -
A mysterious energy found in the atmosphere. Manipulating Fantasia is necessary for magic. Its true nature is something of a mystery, though it appears to be generated from nature, particularly from special trees. In ancient times, it was much more abundant. In low concentrations, it is harmless, but to most lifeforms, it is deadly when concentrated. Among humans, only the Infected can use Fantasia.

Nemeses -
Monsters that fall from the sky in eggs and spread destruction. No two Nemeses are alike, and their forms include animals, plants, abstract shapes, and humanoids. Some are as small as bugs, while others are so enormous that a single one can threaten a country. So far, none have been seen with noticeable intellect, but they are not mindless and can sympathize with other living beings. Nemeses can use and possibly generate Fantasia, and they often have some kind of special ability, such as breathing ice, spreading fog, or firing lightning. Nemeses can only be killed by magic (and possibly the miracles of Thaumaturges) and will regenerate from all damage eventually unless killed. In most cases, contact with a Nemesis is fatal, in the form of a deadly shock. For a small number of people, they survive and become Infected. Though Nemeses are all unique, some come with "Echoes" that are minor versions of the "Source" Nemesis. Only Source Nemeses have a deadly touch and therefore create Infected. Where they come from is unknown. Those who seek the source call it Radiant.

Infected -
Humans who survive a Nemesis' touch become Infected. They undergo some kind of change called an infection, which can be physical, psychological, or abstract. Some examples include horns, scales, unusual sizes, multiple personalities, a below-zero body temperature, being a hand puppet, and so on. Usually, the most an Infected can hope for is a manageable infection, and very few have one that is useful. In exchange, they become immune to a Nemesis' touch and can use Fantasia to become a wizard. Most wizards need to use special materials to use magic, sourced from feather trees, curious plants that grow feathers instead of leaves and thrive where Nemeses live. Seth is unusual in that he can use magic with his bare skin. Infected are discriminated against almost universally and derided as devil worshipers or diseased. Though being an Infected is not a crime in itself, outside of wizard-led societies, magic is. They can expect little protection from the law in most places, to the point where murder will probably be overlooked.

Geography -
Pharenos does not have oceans but rather islands that rest on pillars extending out of a sea of clouds. People get around with airships and flying brooms. Most landmasses are their own states, though some of the larger ones have absorbed their immediate neighbors into satellite kingdoms. What precisely lies below the clouds is unknown, other than horrifyingly enormous "creatures from below" that usually only rise if something falls beneath. These creatures are not Nemeses.

Artemis Institute -
A floating city, unlike the other islands. Seth lives here when he's not off questing and is fairly famous. It has a majority Infected population. The Institute is effectively a city-state, ruled over by Master Lord Majesty, a conman catman who, despite appearances, is a powerful and cunning wizard. The goal of the Institute is to find a cure for Infection, with no success beyond treating symptoms thus far. People are free to live there without being members of the Institute, and officially joining involves signing up to unfair contracts. They study Nemeses and other magical topics.

The Inquisition -
The largest military in the world, based in Bôme. It was founded during the Time of First Wizards when Nemeses first started to fall. The Patrem Inquisitor, their founder, led normal people to victory over the tyrannical early wizards with his miraculous powers. The Inquisition is a religious organization devoted to protecting people from the Infected and Nemeses. While many of their members are genuinely trying to help, just as many are hate-filled bigots. They spread a lot of misinformation about the Infected, including that they willingly make deals with Nemeses for their powers, partake in devilish rituals, and are inherently dangerous. In many places, their influence has effectively replaced local government. The Inquisition is a sexist organization that accepts men but forces women to prove themselves with years of work in the Bôme royal guard. Their most capable and loyal members are made into Thaumaturges.

Thaumaturges -
Inquisitors who undergo a special, as-yet-unknown ritual can be granted one of the miraculous powers held by the Patrem Inquisitor. By reciting a prayer to the Patrem Inquisitor, they can use a powerful special ability that does not require Fantasia.

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Seth

November 2023

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